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TTT Rules

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How to Play: Three different roles are randomly assigned to players each round: Innocent, Detective and Traitor.


  • Innocents: Your job is to roam the map and try to spot a player committing a traitorous act (Shooting players, killing, etc.), and kill all of the traitors you spot, while not killing any other innocents. When all traitors have been killed, innocents win the round! (Is anyone not given a role)
  • Detective: Your goal as detective is to assist the innocents in hunting down the traitors using the provided tools to ensure an Innocent victory. (One for every eight players)
  • Traitors: Your job is to assassinate every innocent without being caught by other players. When all innocents have been killed, traitors win the round! (One for every four players)

Most importantly, have fun!



  • Press 'F' (Default) to use the flashlight
  • Press 'E' (Default) to interact
  • F1 - open basic Help and Settings
  • F2 - mute players (Cycles Terrorists, Spectators, All, None)
  • F3 - open PointShop
  • F4 - open the trading menu
  • F7 - open SpecDM Statistics
  • F8 - open TTT Damagelogs
  • F9 - open user playing time
  • !dm - enter Spectator Death Match (When dead)
  • !menu - access basic ULX menu settings
  • !nominate - allows you to nominate a map to be voted on at round end
  • !unstuck - use when stuck to be moved to a location within the map, 20 second delay before teleportation occurs
  • !forums - access our forums
  • !motd - access the message of the day
  • !wm - access all server workshop models
  • !maps - view all server maps
  • !css - view our guide on how to download and install the Counter-Strike: Source textures
  • !cf - join a coinflip
  • !ccf - create a coinflip
  • 'C' - access traitor menu
  • 'Q' - drop weapon in your hand

All TTT rules are enforced by Flux Servers Staff Members at their discretion - if you have a problem or a concern with how a situation is being handled or need clarification on a rule, please contact a Senior Staff Member (i.e. Super Moderator or higher) either through Steam, Discord or using the Shoutbox on the forum’s homepage.

Flux Server Rules

  1. No foul, degrading, homophobic, or racist remarks.
  2. No inappropriate or disrespectful sprays, names & text hats.
  3. All sprays and avatar icons used on Flux Servers should contain no nudity or reference any other player without their permission. Final decisions on what is acceptable are left up to the Staff in the Server.
  4. No drug references in names, chat, sprays or text hats.
  5. No cheating, cheat scripts, barrier jumping, map exploits or hacks of any kind.
  6. No griefing.
  7. No advertising in servers.
  8. No impersonating staff members or other players on Flux Servers TTT.
  9. Do not disrupt the server in any way. (i.e. Chat or Mic spam)
  10. DDoS (Distributed Denial-of-service) Threats will result in permanent ban. No appeal.
  11. Do not post any user’s personal information without said user’s permission.
  12. Any points spent in the PointShop are non-refundable.
  13. Admins have the final say on the server and hold the right to take any action deemed necessary in order to maintain server stability.

TTT General Rules

  1. Do not Random Death Match (RDM) fellow players. You need sufficient evidence proving that a player is a traitor to kill them.
  2. Do not metagame - Giving out any information about the game to alive players while dead or through external use of any method of communication (Which the alive players shouldn't know).
  3. No prop killing or prop damaging.
  4. Refusal to identify any unidentified bodies is an acceptable reason to Kill On Sight (KOS)
  5. Destroying a traitor tester/health machine or making it inaccessible can be KOSable
  6. Do not door spam or door block.
  7. Do not glitch on any map.
  8. Any bounties or other forms of betting points and/or items on someone’s death or survival during a round is strictly not allowed
  9. When claiming any T weapon, it must be explicitly announced in text chat.
  10. Do not kill rule-breakers or seek revenge - only shoot in self-defence and not for previous rounds reasons.
  11. No claiming rooms or areas.
  12. Must have a name identifiable by all players on the server.
  13. Committing a traitorous act makes you a Traitor.
  14. Do not accuse people of being traitor without intending to KOS them.
  15. Refusing to test using either the portable tester or built into the map tester is not grounds for a KOS.
  16. Running away with the tester without a Detective's permission is KOSable.
  17. Don't team up with players when you willingly know they're a traitor. (This includes turning a blind eye to traitor kills as an innocent)

Detective Rules:

  1. The Detective must actively fulfill the role of a Detective and assist the team as needed.
  2. Do not Random Death Match (RDM) - cause damage or kill Innocents or Detectives unless acting in self-defence (Includes using map objects).
  3. May not present a player as a Traitor without a valid reason.
  4. May not kill a player for disobeying orders.
  5. Detectives need a DNA scan on a dead innocent or Detective body before calling a KOS on a player.
  6. DNA from a knife kill is sufficient evidence for calling a KOS on a player.

Innocent Rules:

  1. Do Not Random Death Match - cause damage or kill Innocents or Detectives unless acting in self-defense (Includes using map objects).
  2. May not present a player as a Traitor without a valid reason.
  3. May not Traitor bait - Making it look like you are a Traitor when you're actually an Innocent.
  4. May not camp and must be actively playing the game. It delays the round and causes players to not enjoy their time on the server.

Traitor Rules:

  1. Traitors should work together in order to complete their objective.
  2. Traitors must actively attempt to complete the objective.
  3. May not kill or damage other Traitors unless acting in self-defense (includes using map objects).
  4. Claiming you are a traitor to everyone without prior knowledge is considered griefing
  5. May not camp and must be actively playing the game. It delays the round and causes players to not enjoy their time on the server.


Random Death Match (RDM):

(RDM) When an Innocent or a Detective damages or kills another player for:

  • An illogical reason. (e.g. shooting someone who may be sitting still)
  • No reason.
  • Assumptions based on how a player moves and talks.
  • Throwing grenades away from other players.
  • Disobeying an order.
  • Pointing a gun at someone.

Kill on Sight (KOS):

  • Self-explanatory. 

Traitorous Acts:

  • Shooting around or towards other players, unless for self-defence.
  • Throwing frag or fire grenades around or towards other players, unless for self-defence. (Throwing smokes is not a NOT Traitorous act.)
  • Declaring KOS order on an innocent.
  • Planting or using any explosives. (SLAM, C4, Jihad etc.)
  • Actively tailing other players with explosive items.
  • Damaging or killing players using weapons or map objects, unless for self-defense.
  • Entering the Traitor room unless proven by Detective tester or Contract.

Traitor Baiting:

  • Shooting near or at people without reason.
  • Traitorous activities that can be considered grounds for a KOS.

Out of map areas:

  • You may find areas of maps on our server that can be exploited, such as locations that should not be accessed by players during the game. If you find any exploits please report them on our forums so they can be dealt with. If we catch you intentionally exploiting on our server you will be subject to severe punishment.

How we Admin on TTT

  • Admin-ing will only occur at the end of the round or upon the death of the RDMer, and ONLY if the correct procedure is followed for reporting RDMs.
  • To report RDM, simply report it to admins using team chat follow by the @ symbol. Please let the Admins know who it was that RDM'd you so that they can properly investigate.

Rules may be changed by Flux Servers Staff at their discretion without any notice at all. Remember, TTT is dynamic and sometimes decisions need to be made. This is a guide, please use common sense when it comes to the interpretation of these rules.

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