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[TTT] Changelogs


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  • Higashi featured, pinned and locked this topic

Server Release:

  •   Stab vest now has only 1 use
  •   Permissions changed for staff
  •   New T and D addons added
    • Pulse Cannon
    • Cameras
    • Stab vest
  •   Removed prop disguiser for now
  •   Crate chances upped a bit more
  •   Slight VIP incentives
    • More will be added as server progresses!
  •   Adjusted hitreg
  •   Level lock on guns and skins
  •   Smart turret disable - causing nill value
  •   Vip locking for shop,
  •   Donation website support
  •   Bans site
  •   Disable all packages on store
  •   cant trade if your inventory is full
  •   Pick mod menu pos
  •   improve trade request
  •   Who killed you popup.
  •   Hitmark
  •   Mapvote updated to feature the maps
  •   Game tracker reinstated
  •   Setting skins the same as first person
  •   Make the skin IDS more unique
  •   Weapon balancing
    • See changelog on discord
  •   Reinstated the bad bans
    • Cheaters
    • Community bans
    • DDOS, etc
  •   Finalize XP code
    • Colour Gradient
    • More medal variant
  •   Hex color gradients
  •   Community support
  •   Double shot bug is now fixed
  •  Upped the price of abyssal crates
  •  staff_vip now get vip rewards
  •  !rules is now in effect, no more anarchy!!!!!!!
  •  Oh so awesome XP changes
  •  items not saving hotfix

Misc:

  • Removed the classic server
Edited by Higashi
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Maps:
• ttt_aircraft_ccf_r2_fix2
• ttt_67thway_v14
• ttt_metropolis
• Added ttt_magma - Spawns should should better now
• Summermansion
• ttt_warehouses

Fixes:
• Kakariko has a few more spawn points
• Fixed unreachable position on office
• Metropolis has less exploits
• Warehouses has a few kill zones to cancel out delaying
• aztec player blocker on top of roof
• You can now see weapon skins on people you're spectating
• Donation store fixes
• Galil ADS has been fixed
• UI fixes - Weapon levels, spectating people
• Preview for crates now fits in better
• Invisible item bug
• Ui no longer freezes your screen
• Improved saving names on database - Special symbols now dont track (english only)
• Reduced animation time for fadeout
• m4a1-s Icon fixed

Additions:
• Coinflip gambling!!!!
• Traitor Healing item - Sandvich
• 3 new modifiers - Eagle Eye, Reversal, Slow down

Removals:
• ttt_lunarbase

Misc: 
• Github webhook redone
• Trello bot viewable in #bot-commands
• Trello bot now archives everything done on this board
 

Edited by Higashi
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  • 1 month later...

Crazy Bananza Update

[Added:]

  • Force a role on a player next round ( this was push to live already )
  • Being able to mute coinflips
  • Added cryptic keep
  • Added rank colour to scoreboard names
  • You can quicksell items in case you idiots didnt know
    • Hold [DELETE] + click the item
  • !fix :  Reloads playermodels (this is a fix for invisible models)
  • - Menace added: Anti-delay system for Traitors
    • After 3 minutes, youl be publicly KOS'ed by the server, and outed as a Traitor (If you dont kill anyone for those 3 minutes)
    • There is a 45 second timer before the server announces you as a Traitor, this gives you time to do your job
    • Getting a kill resets the timer
    • Might be altered depending on how we feel about it
  • Added: crash detection script, this script will restart the server if it crashes.
  • Added a crash screen to the server that will auto connect you once crashy is finish restarting the server.
  • T/D Pass
  • Donator credits
  • Trading player list now has players rank colour as a outline.
  • added a confirmation for coinflips over 5k
  • - inventory trading:
    • left click now brings up the amount box 
    • right click now means all in slot
  • - Inventory preview panel:
    • Added colours to the modifier titles.
    • Added RPM to the panel.
  • Starting page is now crates tab.
  • Crates tab does not take keyboard focus unless you click on text field
  • - Added new item to shop:
    • weapon skin removal
    • Sell amount text will be green for flux buxs and gold for donator money
  •  stop in chat will stop all currently playing sounds
  • - New modifiers:
    • Money bags
    • Bulls eye
    • ammo stripper
    • poison
  • Added a in game cmd to download CSS textures from workshop: !css
  • Added Modifier removal to the server.
  • Added ttt_losttemple
  • Added ttt_slender
  • Added German


[Fixes/Changes]

  • Full rewrite of DB backend ( To support meepen SQL module ) ( Currently only my code )
  • Fixed XP reset bug
  • Fixed donation bug that would stop players getting there crates.
  • Reduce the chance of inventory out of sync with server. ( Invisible items )
  • Redone XP coloring again
  • Fixed: You can no longer defib players that died by a headshot.
  • Buffed: Eagle eye to 4 seconds of walls was 2 seconds.
  • Detective cameras have 200 hp instead of 250hp
  • Fixed: Killing players with fire burning modifier now gives the kill credit.
  • Fixed: If the server crashes and you have a coin flip up you will no longer lose your money. it will be refunded when the server comes back online automatically
  • UI Changes to inventory.
  • Should no longer be possible to not spawn with your inventory weapons.
  • Every 5 levels on the player XP you will get Donator credits.
  • Improved crashy’s checking of server crashes.
  • crashing issue ( I believe this is fixed now )
  • no longer possible to bypass the role pass limit.
  • player stats reset bug fixed.
  • shitload of small bug fixes that you guys don’t care about and I can’t be F writing
  • XP Changes
    • "Yoink" - 15 XP > 30 XP
    • "Avenger" - 15XP >25XP
    • "Headcase" - 50XP > 60XP
    • "Close Call" - 35XP > 50XP
    • "Showstopper" - 60XP > 75XP
    • Ive reuploaded the propkill xp thing, so it should be fixed for most players?
  • - Modifier Changes
    • Deploy Speed III - 50% > 45%
    • Reduce Recoil I - 7.5% > 9%
    • Reduce Recoil II - 15%> 17.5%
    • Reduce Recoil III - 25% >27.5%
    • Spread II - 10% > 13.5%
    • Spread III - 15% >19%
    • Instant Reload I - 5% > 8%
    • Instant Reload II - 10% > 15%
    • Instant Reload III - 15% >20% (Now a glitched)
    • Speedy I - 10% > 8%
    • Speedy II - 20% > 15%
    • Speedy III - 30% > 25%
    • extended_mags lvl1 will give a minimum of 1 bullet
    • extended_mags lvl2 will give a minimum of 2 bullet
    • extended_mags lvl3 will give a minimum of 3 bullet
  • Weapon stats now is correct with modifiers.
  • VIP tab re-named to Premium
  • Half bullet push power for all guns
  • Stacking XP medal kills (e.g. double kill, triple kill etc) Is now 4 seconds, no idea why it wasn't that before.
  • Set a few ranks XP higher, with in turn, higher rewards.
  • Oh so important color gradients got tweaked, mainly the blue ones.


[Removals:]

  • Disabled the radio (T Equipment)
  • Removed warehouses
  • Alucard has been removed! If you have Alucard in your inventory its now been replaced with Plague Doctor.
     
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  • Wookie changed the title to [TTT] Changelogs
  • Higashi unlocked this topic
  • 2 months later...

2021 Recap

This changelog below recaps the 2021 changes for the TTT server, the only exclusions to this changelog is the MAP and WEAPON STAT changes due to them being volatile and constantly changing, it was very hard to keep up with and constantly change the stats.

[Added:]

  • Added Traitor kills to the scoreboard.
  • Added my own custom hitreg.
  • You now see a orange hit marker when landing a head shot.
  • Hide viewmodel:
    • Disable = show_viewmodel 0
    • (Default)Enable = show_viewmodel 1
  • You can now view your warnings on the server with the following chat commands.
    • !w
    • !warn
    • !warns
  • Added prestige kit to the live server. things to note:
    • - You can only prestige guns that are max level.
    • - Every time you prestige a weapon all the level requirements go up. basically it requires more kills per level.
    • - There is no limit on how many times you can prestige a weapon.
    • - When you prestige you will unlock the fourth modifier slot. Max amount of modifiers is 4.
    • - Every five levels you will get a new mod or upgrade.
    • - It cost 600 VIP credits
  • New icons for the crates.
  • Mine turtles and slams will remove themselves if the placer/owner becomes invalid.
  • New mod icons
  • - Death match.
  • - New flashlight.
  • - Phoenix model to the shop.
  • You no longer take fall damage if you land in water
  • Added a bunch of weapons to the server
  • - Sell value to quick sell.
  • - Preview panel to marketplace. when hovering over weapon icon.
  • The server will now announce all unboxed glitched guns
  • Added anti chat spam. also for admin chat
  • Added a punch bar to the UI.
  • Reroll is only available for VIP players
    • - Every 5 days you will get abyssal or eternal crates, the amount depends on how high your current streak is.
    • - VIP can reroll
    • - Higher your streak the better the odds.
    • - The start and end of a day is 12am server time.
    • !dr, !daily, !dailyrewards to open the daily reward (it will auto open when you have something to claim)
  • You can now break doors
    • Door HP is 250
    • Not all doors can be broken
  • All skins have been re-done and I have added the skin crate to the server.
  • Added a chat message for traitors when a traitor buys a jihad
  • Added a red X when aiming at a traitor if you are also a traitor
  • You now get XP for IDing bodys
  • You can now see the money that you get for killing players on your screen
  • Added modifier crate,
    • The modifier crate only contains level 1 version of all modifiers.
    • Does not have any modifiers that don't have levels. (EG, Damage Increase, Vampire, Bulls Eye
  • Added the new modifiers to the modifier crate
  • Adding modifier desc to inventory preview panel
  • Added more safe guards to the hitreg. To help against exploiters
  • Added multi buy to the premium tab in the shop
  •  

[Fixes/Changes]

  • Updated the UI for coinflip, shop and trading.
  • marketplace: Latest listing: increased the limit for entry's to 100 was 50. (Only for latest listings)
  • Marketplace: Changes: - Latest listings will no longer show common guns/player models. You will have to search for them.
  • decreased the limit for entry's to 80 was 100.
  • Jump crouching now has a spread recovery delay. only for jump crouching.
  • Jump crouching spread recovery delay reduced by 10%
  • Traitors are the only role that can buy a knife.
  • Marketplace: Fixed a bug that would cause other players listing to show in my listings tab.
  • mod removal now supports 4 modifiers.
  • Ammo stripper:
    • - Cool down reduce by 25%
    • - Now take 30% (of full clip not ammo left) ammo from the targets weapon.
    • - Minimum ammo taken is now 2 was 1.
    • - Reversal now can reverse this modifier.(fixed a bug)
  • fire burning:
    chances:
    lvl 3 is now 20% was 30%
    lvl2 is now 10% was 20%
    lvl1 is now 5% was 10%
  • weapon tracers should now work properly.
  • coded a new AFK system.
  • VIP+ and VIP++ can now be obtained.
    VIP++ can set their custom rank name with !rank
  • Enabled multicore popup menu for all players. Was disabled because of crashing but that should be fixed in the newest update
  • Newton launcher shoots faster.
  • Did a few weapon sound tweaks
  • Improved HitReg
  • Fixed a small bug with name tags.
  • More safe guards added to the hitreg
  • Fire burning:
    • LVL 1 = 10% was 5%
    • LVL 2 = 20% was 10%
    • LVL 3 = 30% was 20%
    • The player on fire can no longer see the fire
  • Instant Reload:
    • LVL 1 = 10% was 8%
    • LVL 2 = 20% was 15%
    • LVL 3 = 30% was 20%
  • HitReg:
    • - Now supports shotguns.
    • - Now handles weapon effects. (tracer, blood)
  • fixed shotgun base cone being broken
  • Changes to hitreg effects
  • Fixed inventory not loading on join randomly for players
  • All shotguns get a 10% accuracy improvement when crouching
  • Inventory preview panel changed clip to mag
  • Body search no longer shows the weapon that killed them.
    • Because now that we have so many guns the weapon that killed them can be used to find the killer very easily.
    • Stops players being punished for using custom guns
  • Made some changes to body search. Now it will only show the weapon type. If the weapon is D/T Equipment it will show the normal information
  • Sandwich now heals overtime.
    • Increased max heal of sandwich to 30 was 27. Also made it so you cant used it unless you are hurt
  • Weapon skins should now display correctly in trading, marketplace and unboxing animation
  • Modifier: Extended Mags:
    • LVL1: now 10% was 5%
    • LVL2: now 20% was 10%
    • LVL3: now 30% was 15%
  • Fixed a bug that allowed you to shoot before your gun was finished reloading
  • Changes & fixes made to the loading screen
  • You can minimize the mapvote
  • Fixed a bug that, under a very rare circumstance would not give you the items when bought from the shop
  • Smittles_ fix @Higashi shit math's when it comes to the XP system
  • I have double the money rewards for everything. (Not XP Rewards)
  • Made the preview larger
  • Inventory: Quick sell now sells all the items not just one from the stack
  • Now if the server loses connection with the database it will not shit itself. It will simply reconnect to it
  • Fixed a potential crashing issue todo with player trading
  • Fixed a database sync bug. This should fix all the problems we have been having with coinflip not being refunded and missing items
  • Update a few inventory icons
  • Nerfed amplifier modifier:
    • Lvl 1 was 5% now 4%
    • Lvl2 was 10% now 6%
    • Lvl3 was 15% now 10%
  • Inventory preview panel can no longer go off the screen
  • Fixed this: Preview panel text going off the panel
  • Fixed @Higashi sound.
  • Yoink and marksman will now show a UI icon when triggered.
  • Modifier names are now displayed in the icon slot
  • Fixed a few door breaking issues. Moving doors are no longer invincible. (Some doors couldn’t be broken while moving)
  • Eagle Eye: Now last for 8 seconds was 4
  • Image cache now auto deletes after 14 days
  • Fixed a bug that allowed radio binds to work when a player is dead
  • Corvo replaced with Gordon Ramsay.
  • dr doom replaced with Cloaker.
  • Harley Quinn updated model
  • Fixed a bug that stopped you from receiving you donation rewards
  • Fixed a few clientside errors
  • Improved sound location for players.
  • When using a jihad you lose all other equip weapons and can't pick up new weapons
  • Fixed a visual trade bug when both players are trading the same item
  • Christmas update:
    • - Inventory:
    • Item locking
    • Updated preview panel, fixed text alignment
    • Shop: 
    • Added christmas items
    • - Added modifier stripper
    • - Added classified crate
    • - Double Money
    • - Daily Rewards can now be re-rolled with VIP credits
    • - Add time to round start message
    • - XP System: - Added prestige support - Added set able rank support
    • - M4A1-S Faster fire rate. - Added homerun bat.
  • Dropped the price of: - Mod Stripper from 750 to 650 - Classified crate from 80 to 50
  • Abyss level is now rainbow
  • Fixed the m4a1-s fire rate
  • Reload bug fix for the Scout & Winchester
  • marketplace:
    • - Latest listings now doesn't show guns over the price of $1,000,000
    • - Fixed typo on latest listing button
  • Player slot increased to 36
  • Updated mod stripper and prestige description in the inventory

[Removals:]

  • Removed the muzz (SW500) The sound effect not the gun
  • I found two issues now with corvo,
    • So i'm going to be replacing it. - Texture stretch. - Holding weapon issue.
  •  
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2022: January - May Changelog

[Added]

  • Themed all scrollbars on the F3 menu
  • Added new premium item Double XP
    • When donating you now receive double XP item
  • Added player trade block list.  
  • Player sorting is now alphabetical
  • Eternal, abyssal and classified crates are now available for non-vips
  • Added 3 new buttons to the inventory:
    •  Item Sorting.
    • Extra Slots
    •  Quick Sell
  • Added a chat command to create coinflips. !ccf {value} {amount of games} example: !ccf 100 5
  • Added $100 VIP credit package
  • Inventory sorting button now sorts skin tiers
  • Inventory update:
    • - New rarity: demonic
    • - New shop premium items:
      • - Demonic blessing
      • - Demonic curse
    • Modifier items in the inventory will now only highlight guns that will work with this modifier.
    • All existing modifiers got an extra level.  
    • Demonic:
      • - To unlock the demonic tier you must use the premium item demonic curse on your weapon.
      • - To level up you existing modifiers to demonic now requires head shot kills.
      • - Getting the head shot level bar to 10 will upgrade one of your four modifiers to demonic (the selection is random)
      • - When you get your first demonic modifier it also comes with a demonic curse.
      • - Curse is like a modifier but it's a negative to the gun and the player using it.
      • - Curse doesn't use a modifier slot they use the new curse slot.
      • - Every head shot kill level increase from now on will re-roll the curse. (only demonic rarity guns have a curse)
      • - To get the level bar to 10 will require 1250 head shot kills.
      • - The level bar auto resets once it hits level 10 no need for the prestige kit.
      • - The level requirement doesn't increase. - You can not unbox a demonic gun.
      • - You can use a mod stripper but demonic modifiers can only be put on weapons that have a demonic curse(premium item)
      • - You can use a mod removal.
      • - You can not remove/disable the curse but you can re-roll it with the premium item demonic blessing.
      • - if you don’t want a curse don’t use a demonic curse(premium item)
  • Added a new item skin stripper
    • Skin Stripper:
    • Gives you a chance to take a skin off a weapon
    • Chances ( Tier 1 = 80%, Tier 2 = 60%, Tier 3 = 40% Tier 4 = 20% )
    • This will remove the skin off the weapon even if you don't get it
  • Added demonic version of all icons
  • Completely new HUD coded from the ground up to support almost every resoultion
    • Configurable setting in the F1 menu
  • Traitor Equipment:
    • Bomb station
    • Paper plane (Like Homing Pigeon) (Can be destroyed with bullets)
  • New Skins:
    • Tier 1:
      • Moss
      • Cracked
    • Tier 2:
      • Acidic
      • Carbon
      • Cute
      • Tropica
      • Wildfire
      • Erebus
    • Tier 3:
      • Corrupted
      • Epileptic
      • Lumina
  • Added more configurable options for the HUD in F1:
    • Font scaling
    • Disable others avatars
    • Disable main bar icons
  • Weapon Switcher
    • Panel scaling only for the weapon switcher
    • Font scaling only for the weapon switcher
  • Added the traitor equipment UI warning to bomb station
  • Added radar text to new HUD i forgot
  • New HUD F1 options:
    • Added game font scaling only for the game messages
    • Added an option to disable modifier icons and center text for the modifier panel above weapon switcher
  • Added the traitor equipment UI warning to paper plane

[Fixes/Changes]

  • You now get VIP credits if your gun can't get a new mod or upgrade
  • Fixed a bug that stop bullseye from being called if you started from a full mag
  • enabled fair map recycling
  • Stackable items will not use up your inventory spaces.
    • So this means you can have every skin, modifier and crate in the game in your inventory and you still will be able to have up to 64 weapons, playermodels and crowbars
  • Weapon names will now display in the slots ( Raw name not custom name tag )
  • Full re-code of the inventory UI panel
  • Inventory open & close button can now be changed.
    • You can only bind it to F1-12
    • So if you want F9 to open the inventory do below: in console: inventory_key_bind 9
  • F3 menu now supports 4K and smaller resolutions
  • Extra Ammo is now Ammo Regen
  • Default map is now innocent motel
  • Ammo regen:
    • Level 1 = 1 bullet every 3 seconds.
    • Level 2 = 1 bullet every 2 seconds.
    • Level 3 = 1 bullet every second
  • Improved high resolution support for F3
  • You can only drop up to 5 ammo entities on the ground at one given time. If you put more then 5 the oldest one is removed
  • Fixed store sometimes failing to give donation rewards
  • Hitreg security improvements
  • Motivator now puts kill on the scoreboard. (SERVER KOS)
    • The motivator now only gives you 2 minutes to get a kill not 3 minutes. So you have 1 less minute to kill someone before being auto KOS by the server
  • Karma:
    • - Losing 255 or more karma on a single round will get you killed by the server on the current round.
    • - You no longer lose karma when you are damaged first by a player.
    • - If you return fire and kill them no karma loss on your part.
    • - Karma doesn't reset on map change anymore.
    • - On map change all players get 125 karma added to there current karma.
    • - There is a minimum value of 925, meaning on a new map your karma will not be lower then 925
  • Money bags now gives money and xp boost
  • changed the name of money bags to greed
  • Fixed a bug that allowed other players to create coinflips for joining players
  • Few tweaks to improve server performance when we have a full server.
  • Updated the servers network settings to bring it out of 2007 and in to 2022
  • Fixed custom name message.
  • Rename epilepsy skin to jade. (Requested by nekota)
  • Skin crate: moved black ops skin to tier 2 from 1
  • Fixed a bug that stop the client from receiving the update modifier request on their gun.
  • Fixed a error that stop the saving of modifier upgrades
  • Fixed custom crosshairs. - visual bug & ADS
  • Weapons:
    • Increase jumping inaccuracy
    • Increase jump crouch recovery timer.
      • Worse spread when jumping and jump crouching spread takes longer to return back to normal.
      • You can still jump crouch while shooting players but they need to be a little bit closer for this to be affective
  • Changed demonic kill requirements:
    • Snipers, pistols and rifles = 1250
    • Smgs = 1000
    • Shotguns = 650
  • Improved the chances of getting glitched in the unboxing animation. ( April fools )
  • Curse: Increased exposed chance to proc from 20 to 35
  • Added a link to the forums that answers common questions about how inventory, modifiers, etc works
  • Pulse cannon: Doesn't work while you are in water now
  • Gameplay: - Changes made to jumping inaccuracy & jumping crouch
  • Reduced the price of skin remover
  • Preview panel now shows weapon name and custom name tag
  • Quick Sell now display demonic rarity correctly
  • Fixed a bug that could break your local inventory if you use auto sorting
  • Updated all modifier icons
  • Daily Rewards: - Now auto claims on panel close
  • Damage Logs: - Few bug fixes
  • Mapvote: - You can now see if a map is on cooldown
  • Code rewrite on server and client weapon sharing variables 
    • Will fix this issue ( FARTCH13 "For some guns when im spectating i cant see the mods" )
  • Fixed not seeing traitors health bars when not speciating a traitor
  • Fixed revived traitors not showing on the HUD
  • Fixed a bug that cause the last player that you were spectating weapon to freeze on your screen while you are playing deathmatch
  • Traitor paper plane:
    • Increased minimum speed ( You can still out run it )
    • Reduced health from 200 to 100
  • Death popup panel:
    •  Fixed text alignment 
  • Increased the weapon switcher default font size by 1
  • Fixed:
    •  Spread Bug ( I believe I have )
    •  Equipment getting custom names and skins
  • Increase the first round start delay to 45 was 30 seconds
  • Fixed the weapon preview icon getting stuck on your screen when it shouldn't be getting displayed
  • Fixed:
    • Joining player being green in voice chat
    •  Bomb station being able to be set off by deathmatch players

[Removals]

  • Disabled doubled points
  • Removing Christmas items from the shop
  • C4 has been disabled on magma

That now brings us up to date with the current month of June. Ill be trying to do my best in doing monthly recaps of the ttt-changelog in the discord and discussing anything that he might of missed. 

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  • Higashi locked this topic
  • 1 month later...

2022 - June Update 

image.thumb.png.79105d4105e0b44a05c8aaa187979f31.png

[Added]

  • Added a playerclip to the elevators on Inno Motel to stop people breaking them
  • Added a hurt box that will kill you to this room on Simple so you can't get stuck in there
  • Added my own custom mapvote
    • The new mapvote I added a few days ago added support for the following features:
    • Player requirements to maps, So when we add them we can set a minimum and a maximum players count to them maps. This will make it so they only show up in mapvote when they meet that requirement.
    • Default starting votes, New maps we add can start with a few votes if we decided to do that.
    • Better visual way to see map cooldown
    • Better way to sync map stats across different versions of maps
    • There are a lot more but you will most likely not care or have already stop reading now
  • Added The Backrooms to the server
    • image.png.21c4aa2fc2208f9499171794cc9df8fe.png

[Fixes/Changes]

  • Fixed spread bug attempt #2
  • Fixed: - You should no longer see random hands or crowbars appear for a second then disappear
  • Modifier popup menu now works with the default HUD.
  • Fixed Mod Eagle Eye & Curse Exposed:
    • Outline is now removed if the player that has the outline dies.
  • Updated weapon & ammo placement on Prison
  • Testing double barrel changes:
    • Added trigger delay to right click.
    • Added a sound effect while trigger delay is active
    • Added high amount of kick back (Like a weaker pulse cannon)
    • Improved left click spread
    • Increased pullout delay -
    • Increased reload speed
    • Reduce left click pallets by 2
  • Fixed Plane bug
  • Updated weapon/ammo spawns on MW2 Highrise
  • Updated weapon/ammo spawns on Chaser
  • Fixed a few traitor health bar issues
  • Suburbia no longer appears twice in !nominate.
  • Lower RTV minimum from 8 players to 4.
    • This exist so some random dude doesn't join to spam map changes spamming my logs on the server.
  • Fixed Invisible playermodel bug
  • The server should always show on the server browser now. Updated ddos protection rules
  • Fixed an issue where the mapvote would be cut off if you have a ultra wide monitor. This should be fixed now
    • The map images are no longer perfect squares, I will fix this in a later update.
  • Updated the player count requirements for a few maps

image.thumb.png.2395b868ea278172fc56254d98f6d3e2.png

Im also going to start adding map updates & weapon updates if its monthly too.

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