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Generic

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    Staff Manager - Flux Servers

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  1. Your appeal has been accepted. You will be on probation, for MRDM, this will be for 2 months (end date 08/10/2019). if you MRDM again you will be permanently banned again without a chance to appeal. This appeal was granted due to the significant time elapsed from when the ban was originally made. Any future attempt at ban evasion will result in a Permanent ban without a chance to appeal.
  2. Denied Unfortunately you were unsuccessful in your application, We don't believe you are a suitable fit for staff at this current time. thank you for applying.
  3. Denied Unfortunately you were unsuccessful in your application, and we don't believe you are a good fit for staff at this current time. thank you for applying.
  4. Changes 01-08-19 Oh hi good to see you again. lets begin with people's favourite weapons. AR-15 is now Semi-auto but nobody uses those weapons lol. Blue Dragon: Headshot increased to 2.8x (was 2.5x) M4A4 howl Damage decreased to 22 (was 23) Rate of fire decreased (2.2%) NV4 Accuracy increased (7.1%) Recoil increased (8.7%) Headshot increased to 2x (was 1.8x) Prototype Damage decreased to 38 (was 40) Rate of fire increased (10%) Accuracy Decreased (5.9%) Recoil Decreased (5.9% Headshot increased to 1.85x (was 1.7x) M4A1-s Hyperbeast Rate of fire increased (4.5%) Accuracy decreased (9.1%) Clipsize increased to 25 (was 20) IMR Damage increased to 28 (was 27) Recoil increased (7.7%) Headshot decreased to 2.35x (was 2.4) AR-15 (rework) Now semi-automatic Damage increased to 28 (was 22) Rate of fire increased (9.1%) accuracy increased (9.1%) Headshot decreased to 2.15x (was 2.6x) Clipsize decreased to 20 (was 30) AN-94 Rate of fire increased (13.3%) Headshot decreased to 1.75x (was 2x) m14 Rate of fire increased (6.25%) Accuracy decreased (20%, still amazing) Recoil Decreased (5.56%) Headshot increased to 2.25x (was 2x) Clipsize increased to 12 (was 10) AK-47 (default) Accuracy increased (5.56%) AK-47 Dragon Accuracy increased (5.26%) Recoil decreased (5.26%) Headshot decreased to 2.5 (was 2.6) AK-47 Vulcun Damage Decreased to 20 (was 22) Rate of fire increased (5.26%) Headshot increased to 2.8 (was 2.5) AK47 Beast Damage increased to 23 (was 22) Rate of fire increased (4.55%) Accuracy decreased (6.67%) AK47 Bloodsport Damage increased to 26 (was 25) Headshot increased to 2.35x (was 2.3x) AEK Volk Accuracy Decreased (10%) Headshot increased to 2.75x (was 2.6x) Mini Uzi Damage decreased to 20 (was 22) Accuracy Increased (11.11%) Recoil decreased (3.23%) SR-3M Accuracy increased (7.14%) Recoil increased (3.45%) Clipsize decreased to 25 (was 30) Commando Damage increased to 21 (was 20) Headshot Decreased to 2.5x (was 2.6x) MP-40 Damage increased to 26 (was 25) SG552 Recoil decreased (14.3%) Headshot increased to 3x (was 2.5x) Clipsize decreased to 25 (was 30) Galil Rate of fire increased (4.76%) Accuracy increased (6.67%) Recoil Increased (8.33%) Clipsize increased to 35 (was 30) MP5 Navy Damage increased to 20 (was 18) Accuracy decreased (10%) Headshot decreased to 2.3x (was 2.7x) Silent fox Damage increased to 16 (was 15) Accuracy decreased (6.67%) Recoil Decreased (6.25%) Headshot increased to 2.75x (was 2.7x) Kac PDW Recoil increased (8.33%) Heahshot decreased to 2.2x (was 2.7) MRCA1 Rate of fire increased (4.55%) Accuracy increased (9.1%) Recoil increased (20%) Headshot increased to 2.5x (was 2x) ----- Changes 05-07-19 Ravager: Accuracy: Increased (6.25%) shot count: Increased to 5 (was 4) EM6: Rate of fire: Increased (5.56%) Accuracy: Decreased (4.54%) Headshot: increased to 2.5x (was 2.4x) AN94 Rate of fire: increased (25%) Damage: decreased to 36 (was 40) This is a buff m14 Rate of fire: increased (14.67%) Damage: Decreased to 32 (was 35) This is also a buff Minigun Accuracy: Decreased (22%) Damage: increased to 11 (was 10) Changes 05-06-19 Commando: Rate of fire: Increased (5.3%) AR15: Damage: Increased to 22 (was 21) Accuracy: Increased (12%) Headshot: Increased to 2.6 (was 2.5) M4A4 Howl: Accuracy: Increased (6.7%) Rate of Fire: decreased (3.3%) ----- Changes 18-05-19 All AK-47 variant's received a slight buff, to their Rate of fire, Accuracy and recoil. (excluding aek) AK-47 (default) Rate of fire, Increased, 4.8% Recoil Decreased, 5.9% Accuracy increased, 5.6% Dragon Rate of fire, Increased, 5% Recoil Decreased, 5.3% Accuracy increased, 5.3% Vulcun Rate of fire, Increased, 5.3% Recoil Decreased, 6.3% Accuracy increased, 5.9% Beast Rate of fire, Increased, 4.5% Recoil Decreased, 5% Accuracy increased, 10% Bloodsport Rate of fire, Increased, 4.8% Recoil Decreased, 5.6% Accuracy increased, 6.1% ----- Changes 11-05-19 nv4: Accuracy increased slightly (7.1%) Headshot Increased to 2.0x (was 1.8x) IMR: Accuracy decreased slightly (9.1%) Clipsize Decreased to 25 (was 35) ----- Changes 01-05-19 You may have noticed some weapons feel different over the past few days. No you are to crazy, I've just kept forgetting to post an update log. There is quite a few to get through. Snipers: Default: Rate of fire: Decreased slightly (6.6%) Recoil: Decreased by slightly (14.3%) Headshot: Increased to 2.2x (was 2.0x) G3sg1: Damage Decreased to 42 (was 45) Rate of Fire: Increased slightly (6.6%) Recoil: Decreased slightly (10%) G2 Contender: Damage Increased to 50 (was 49) Rate of Fire Decreased slightly (5.8%) Intervention: Recoil Increased significantly (566.6%) yes it actually kicks now Headshot Decreased to 2.5x (was 4x) Dragunov: Damage Increased to 50 (was 48) Rate of Fire Decreased slightly (9%) Headshot Increased to 2.3x (was 2.25x) M21: Damage Increased to 35 (was 34) Rate of Fire Increased slightly (7.9%) Recoil Increased Significantly (75%) its still low, just 75% higher of low. Automatic Rifles: SG-552: Damage Decreased to 18 (was 20) Rate of fire: Increased slightly-moderately (12.5%) Accuracy Increased slightly (3.8%) Headshot Increased to 2.5x (was 2.0x) AUG: Rate of Fire Decreased slightly (9.5%) Accuracy Increased slightly (7.4%) Recoil Decreased slightly (4%) Headshot Decreased to 2.5x (was 2.7x) Galil: Recoil: Increased moderately (50%) Famas: Rate of Fire Decreased slightly (5.2%) Accuracy Increased slightly (4.2%) Honey Badger: Rate of fire Decreased slightly (4.8%) Accuracy Decreased slightly (5.9%) Recoil Decreased slightly (7.7%) Headshot Increased to 2.8x (was 2.7x) AR-15: Damage decreased to 21 (was 22) Rate of Fire Increased slightly (8.3%) Accuracy Increased slightly (3.9%) Headshot increased to 2.5x (was 2.4x) Commando: Damage increased to 20 (was 19) Rate of Fire Decreased slightly (5.3%) Accuracy Increased slightly (6.3%) Recoil Decreased slightly (9.1%) Headshot increased to 2.6x (was 2.5x) Prototype: Accuracy Increased slightly (15%) Recoil Decreased slightly (5.6%) Headshot Increased to 1.7x (was 1.6x) Semi-auto Rifles AN-94: Accuracy: increased slightly-moderately (25%) Recoil Decreased slightly (9.1%) M14: Damage Decreased to 35 (was 36) Rate of fire decreased slightly (7.1%) Pistols: Default (FN-57) Damage Decreased to 18 (was 24) Rate of fire Increased slightly-moderately (37.5%) Accuracy: Decreased slightly-moderately (25%) Recoil Decreased slightly (13.3%) Headshot Decreased to 2.5x (was 2.7x) No longer automatic Glock: Damage Increased to 15 (was 12) Accuracy increased slightly (10.7%) Recoil Increased slightly (11.1%) Headshot Increased to 2.3x (was 1.75x) p228: Damage increased to 20 (was 15) Rate of Fire increased slightly-moderately (28%) Accuracy Increased slightly (21.4%) Recoil Increased slightly (22.2%) Is no longer automatic HK45c Damage reduced to 18 (was 22) Rate of Fire increased slightly (17.1%) Recoil Increased significantly (185.7%) Headshot Decreased to 2.3x (was 2.5x) Tec-9 Accuracy Increased slightly (13.3%) Recoil Decreased slightly (7.1%) Dragon Elites Accuracy Increased slightly (2.9%) Recoil Decreased slightly (3.85%) m1911 Damage Decreased to 22 (was 24) Recoil Decreased slightly (5.3%) HEadshot Increased to 2.5x (was 2.0x) s-glock Rate of Fire Increased slightly (6.7%) Deagles/Revolvers: Remington Damage increased to 30 (was 25) Rate of Fire Increased slightly (6.25%) Accuracy Increased slightly (16.7%) Raging Bull Damage Decreased to 40 (was 49) Accuracy Decreased slightly (10%) Recoil Decreased slightly (12.5%) Headshot decreased to 5.0x (was 6.0x) Deagle (default) Damage Decreased to 35 (was 37) Gold Deagle Damage increased to 40 (was 37) Accuracy Increased slightly-moderately (12.5%) Recoil Decreased slightly (8.3%) Headshot Increased to 5.0x (was 4.0x) STA-18 Damage increased to 14x3 (was 12x3) 3 bullets per shot Accuracy Increased slightly (7.4%) SMGs Mac-10 Damage Decreased to 16 (was 18) Rate of Fire Decreased slightly (6.7%) Recoil Increased slightly (7.7%) Headshot Increased to 2.7x (was 2.3x) p90 Damage increased to 14 (was 12) Accuracy decreased slightly (9.4%) Recoil Increased slightly (11.1%) Vector Rate of Fire Decreased slightly (7.7%) Accuracy Increased slightly (18.2%) Recoil Increased slightly (6.7%) Silent Fox Rate of Fire Decreased slightly (14.3%) Recoil Reduced slightly (8.6%) Scorpion Evo Damage Decreased to 17 (was 18) Rate of Fire Decreased slightly (6.45%) Recoild Decreased slightly (10%) Headshot Increased to 2.0x (was 1.75x) MP5 Navy Rate of Fire Decreased slightly (11.1%) Recoil Increased significantly (66.7%) MRCA1 Damage Decreased to 22 (was 25) Rate of Fire Increased slightly (8.3%) Accuracy Decreased slightly (10%) Recoil Increased slightly (11.1%) Headshot Increased to 2.0x (was 1.9x) KAC PDW Rate of Fire increased slightly (13.6%) Recoil Increased slightly (9.1%) SR-3m Rate of Fire Increased slightly (4.6%) Accuracy Increased slightly (6.7%) Recoil Increased slightly (7.4%) Headshot (increased to 2.5x (was 2.0x) MP-40 Accuracy Decreased slightly (3.1%) Recoil increased slightly (20%) Headshot increased to 2.5x (was 2,4x) Please remind me never to make this many changes at once again. ----- Changes 27-03-19 All shotguns have been tweaked. Jumping inaccuracy has been decreased significantly for all shotguns. (but good luck hitting things still) plus some other weapons i never got around to making a post about from like a week ago. Mac Lara: Damage: Increased to 22 Rate of fire: Increased slightly Accuracy: Increased slightly Mac-10 Rate of Fire: Reduced slightly Accuracy: Decreased slightly Vikhr (SR-3m) Rate of Fire: Increased slightly Minigun Rate of fire Increased slightly Shotgun (Default) Damage: Decreased to 7 Accuracy: Decreased slightly Pellet count: increased to 12 Pump Shotgun Accuracy Decreased slightly Rate of Fire: Decreased slightly Striker: Damage: Increased to 6 (pellet count unchanged at 10) Recoil: Decreased slightly Double Barrel: Accuracy: Increased slightly-moderately Recoil: Decreased Slightly (single shot) & Moderately (double shot) Double shot Damage: Reduced to 6 (same as single shot now) Olympia Damage: increased to 12 Rate of fire: decreased slightly Accuracy; increased slightly-moderately Recoil: increased slightly Pellet count: Decreased to 9 Blundergat: Damage: Decreased to 6 Rate of Fire: Increased slightly Accuracy: decreased slightly Pellet count: Increased to 16 (Overall damage is the same.) ----- Changes 16-03-19 AK-47 Variants have been made more unique from one another. m16: Damage: Decreased to 22 Rate of Fire: Increased slightly Accuracy: Decreased slightly-moderately Recoil: Decreased slightly Shotgun: Damage: Increased to 10 Shot count: Increased to 10 Pump Shotgun: Recoil: Reduced slightly Accuracy: decreased moderately Damage: increased to 10 AUG: Rate of fire: Decreased slightly Recoil: Increased slightly Accuracy: Increased moderately Damage: Increased to 20 Famas: Recoil: Increased slightly Accuracy: Increased slightly AR-15 Damage: Decreased to 22 Rate of fire: Increased slightly Accuracy: increased slightly Recoil: Decreased slightly Headshot: Increased to 2.4 Blue Dragon Damage: Increased to 23 Rate of fire: Increased slightly Recoil: Decreased slightly Headshot: Increased to 2.5 Hyper Beast Rate of fire: Decreased slightly Accuracy: Increased slightly Headshot: Increased to 3x Howl Damage: Increased to 23 Rate of Fire: Increased slightly Headshot: Increased to 2.5x S-Glock: Recoil: Reduced slightly Accuracy: Increased slightly Headshot: Increased to 3x AK-47 (Standard) The worst of all variants and the base of all variants. Damage: Decreased to 22 Rate of fire: Decreased slightly Accuracy: Increased slightly Recoil: Decreased slightly Headshot: Increased to 2.5x AK-47 (Dragon) Higher powered AK-47. less accurate Damage: Decreased to 23 Accuracy: Increased slightly Recoil: Increased slightly AK-47 (Vulcan) Overall a better AK-47. Faster and more accurate. Damage: Reduced to 22 Rate of Fire: Increased slightly Accuracy: Increased slightly Recoil: Decreased slightly Headshot: Increased to 2.5x AK-47 (Iron Beast) Slowest AK-47, Most accurate and highest headshot damage Accuracy: Decreased slightly Recoil: Decreased slightly-moderately Headshot: increased to 3x AK-47 (Bloodsport) Highest powered AK-47 Varient. potentially best in class Damage: Increased to 25 Rate of fire: Decreased slightly Accuracy: Decreased slightly Recoil: Decreased slightly Headshot: Decreased to 2.3 ----- Changes 14-03-19 Some of these changes are a few days older than the rest. Mac-10: Rate of fire: Decreased slightly Accuracy: Decreased slightly Recoil: Increased slightly Headshot: Decreased to 2.3x M16 Rate of Fire: Increased slightly Recoil: Reduced Slightly Headshot: Decreased to 2.5 Pistol (Five-Seven) Damage: Reduced to 24 Rate of Fire: increased Slightly Rifle (Sniper) Added jumping inaccuracy Minigun Rate of Fire; Increased Slightly ----- Changes 06-03-19 SG552: recoil: increased moderately Accuracy: increased moderately Damage: Decreased to 20 ARES Shrike: Accuracy: Increased slightly Recoil: Increased slightly Headshot multiplier: Decreased to 2.5x Tec-9: Damage: Decreased to 18 Accuracy: Increased moderately Clipsize: Decreased to 15 Recoil: Increased slightly Headshot Multiplier: Decreased to 2.5 **Is now fully automatic.** Vector: Rate of Fire: Decreased slightly Accuracy: Increased significantly Recoil: increased slightly Dragon Elites: Recoil: Decreased slightly Accuracy: increased Slightly Damage: increased to 16 Headshot multiplier: Decreased to 3x Minigun: Rate of Fire: Increased slightly Recoil: Decreased slightly Accuracy: Increased slightly Nyan Gun: Rate of Fire: increased slightly Damage: reduced to 6 ----- Changes 04-03-19 Scorpion EVO Recoil: increased slightly Accuracy: decreased slightly AK-47 Dragon Accuracy: Decreased slightly Recoil: Increased slightly Headshot Multiplier: Decreased to 2.6x Nyan Gun Rate of fire: increased moderately Damage: increased to 8 STA-18 Headshot Multiplier: fixed. (can now 1 shot headshot.) Several weapons have jumping inaccuracy again. ----- Changes 26-2-19 More changes... again... Ak47 Bloodsport Recoil: Increased slightly Accuracy: Increased slightly Headshot Multiplier: Decreased to 2.6x Silenced Glock Rate of Fire: Decreased slightly Recoil: Increased slightly Accuracy: Decreased slightly Damage: Decreased to 18 Headshot Multiplier: Decreased to 2.75x Scorpion Evo Rate of Fire: Increased slightly Recoil: Increased sightly Headshot Multiplier: Decreased to 1.75x M4a1-s Hyperbeast Damage: Decreased to 22 Accuracy: increased slightly Headshot Multiplier: Decreased to 2.8x M4A4 Howl Rate of Fire: Increased slightly Accuracy. Increased slightly Recoil: Increased slightly Headshot Multiplier: Decreased to 2.3x ----- Changes 25-2-19 a few more changes. (That i definitively did not forget.) Mac-11 Rate of Fire: Decreased slightly Accuracy: Decreased slightly MP5k: Recoil: increased slightly Accuracy: increased slightly MPL Recoil: increased moderately Headshot Multiplier: increased to 2.3 Accuracy: increased slightly Olympia Recoil: reduced slightly Number of pellets: increased to 12 MP40 Accuracy: improved slightly Damage: reduced to 25 Headshot Multiplier: increased to 2.4 ----- Changes 24-2-19 Over the past few days a few more weapons have been re-balanced you may have noticed already. mac-11: Rate of Fire: decreased moderately Accuracy: Decreased slightly Recoil: Decreased slightly Clipsized: Reduced to 20 Commando: Recoil: reduced slightly Accuracy: improved slightly Headshot Multiplier: decreased to 2.5x Dragunov: Rate of Fire: decreased slightly Recoil: Decreased Slightly' Headshot Multiplier: increased to 2.25 HK21 Headshot multiplier decreased to 2.5 m1911 Rate of fire: reduced slightly Damage: Decreased to 24 pp-19 bizon Damage: increased to 12 Rate of Fire: increased slightly Accuracy: decreased moderately recoil: increased slightly Headshot Multiplier: increased to 2.5 ----- Changes 12-2-19 (2) AK-47 Iron Beast: Rate of Fire: Reduced slightly Recoil: Increased slightly Accuracy: Improved slightly Damage: Reduced to 22 Headshot Multiplier: Reduced to 2.5x Born Beast: Recoil: Reduced moderately Accuracy: Improved slightly Knife damage: Reduced to 50 Knife swing speed: Reduced slightly M21: Rate of Fire: decreased moderately Recoil: reduced slightly Damage: increased to 34 Magazine size: reduced to 12 Ravager: Rate of Fire: increased slightly Recoil: increased slightly Accuracy: increased slightly Shot count: reduced to 4 Headshot multiplier: increased to 3x AK-47 Vulcan Accuracy: Decreased Slightly Damage: Reduced to 23 Headshot multiplier: decreased to 2.2 ----- Hello there. (Don't let the red text scare you.) As of tonight (technically morning) some weapon tweaks have been made to some of the older custom weapons of the server. These changes are minor and should not effect gameplay drastically or make weapons unusable. More weapons will be changed in the future and some of these tweaks might be altered in the coming weeks. (AK47 variants and M21 haven't been forgotten, dont worry.) Prototype (Re-work) Changed to be a slow firing high powered rifle, rather than an AK47 with 10 more bullets. Rate of Fire: Halved Recoil: Increased moderately Accuracy: Improved moderately Damage: increased to 40 Clip size: reduced to 20 Headshot multiplier: Decreased to 1.6 The following weapons have been tweaked: HK-45c (The Spam Pistol) Damage: Reduce to 22 Rate of Fire: Reduced moderately Magazine size Increased to 10 KAC-PDW (The Zero Recoil SMG) Rate of Fire: reduced slightly Recoil: Increased moderately Accuracy: Decreased slightly SR-3M (Another Low Recoil SMG) Rate of Fire: Increased slightly Recoil: Increased moderately Accuracy: Decreased slightly AN-94 (The Semi Auto Rifle Not Many people Use) Clip size: reduce to 15 Recoil: reduced slightly AR-15 (The Scoped Automatic Rifle) Rate of Fire: Decreased slightly Recoil: Decreased slightly Damage: Increased to 23 Accuracy: Increased slightly Headshot multiplier: Decreased to 2.1x Mini Uzi (The Primary Mac11) Rate of Fire: increased slightly Recoil: Decreased slightly Accuracy: Increased slightly Magazine size: Increased to 40 Headshot multiplier: Decreased to 1.5x Blue Dragon (The Fancy M4) Accuracy: Increased slightly Headshot multiplier: Decreased to 2.2x Blundergat (The Not Acid Gat) Rate of Fire: Reduced slightly Accuracy: Reduced slightly Number of pellets: Increased to 12 Headshot multiplier: Reduced to 1.5 EM6 (The Compensation Gun ) Rate of fire: Increased slightly. Recoil: Increased slightly Accuracy: Decreased moderately Damage: Increased to 24 Headshot Multiplier: decreased to 2.4 Mac Lara (The Freaky Silenced Gun) Rate of fire: Decreased slightly Accuracy: Decreased slightly STA-18 (The Bullshit Shotgun Pistol) Recoil: Increased slightly Damage: Reduced to 12 Accuracy: slightly increased. Headshot multiplier: Decreased to 3.5x
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