Crazy Bananza Update
Force a role on a player next round ( this was push to live already )
Being able to mute coinflips
Added cryptic keep
Added rank colour to scoreboard names
You can quicksell items in case you idiots didnt know
Hold [DELETE] + click the item
!fix : Reloads playermodels (this is a fix for invisible models)
- Menace added: Anti-delay system for Traitors
After 3 minutes, youl be publicly KOS'ed by the server, and outed as a Traitor (If you dont kill anyone for those 3 minutes)
There is a 45 second timer before the server announces you as a Traitor, this gives you time to do your job
Getting a kill resets the timer
Might be altered depending on how we feel about it
Added: crash detection script, this script will restart the server if it crashes.
Added a crash screen to the server that will auto connect you once crashy is finish restarting the server.
Trading player list now has players rank colour as a outline.
added a confirmation for coinflips over 5k
- inventory trading:
left click now brings up the amount box
right click now means all in slot
- Inventory preview panel:
Added colours to the modifier titles.
Added RPM to the panel.
Starting page is now crates tab.
Crates tab does not take keyboard focus unless you click on text field
- Added new item to shop:
weapon skin removal
Sell amount text will be green for flux buxs and gold for donator money
stop in chat will stop all currently playing sounds
- New modifiers:
Added a in game cmd to download CSS textures from workshop: !css
Added Modifier removal to the server.
Full rewrite of DB backend ( To support meepen SQL module ) ( Currently only my code )
Fixed XP reset bug
Fixed donation bug that would stop players getting there crates.
Reduce the chance of inventory out of sync with server. ( Invisible items )
Redone XP coloring again
Fixed: You can no longer defib players that died by a headshot.
Buffed: Eagle eye to 4 seconds of walls was 2 seconds.
Detective cameras have 200 hp instead of 250hp
Fixed: Killing players with fire burning modifier now gives the kill credit.
Fixed: If the server crashes and you have a coin flip up you will no longer lose your money. it will be refunded when the server comes back online automatically
UI Changes to inventory.
Should no longer be possible to not spawn with your inventory weapons.
Every 5 levels on the player XP you will get Donator credits.
Improved crashy’s checking of server crashes.
crashing issue ( I believe this is fixed now )
no longer possible to bypass the role pass limit.
player stats reset bug fixed.
shitload of small bug fixes that you guys don’t care about and I can’t be F writing
"Yoink" - 15 XP > 30 XP
"Avenger" - 15XP >25XP
"Headcase" - 50XP > 60XP
"Close Call" - 35XP > 50XP
"Showstopper" - 60XP > 75XP
Ive reuploaded the propkill xp thing, so it should be fixed for most players?
- Modifier Changes
Deploy Speed III - 50% > 45%
Reduce Recoil I - 7.5% > 9%
Reduce Recoil II - 15%> 17.5%
Reduce Recoil III - 25% >27.5%
Spread II - 10% > 13.5%
Spread III - 15% >19%
Instant Reload I - 5% > 8%
Instant Reload II - 10% > 15%
Instant Reload III - 15% >20% (Now a glitched)
Speedy I - 10% > 8%
Speedy II - 20% > 15%
Speedy III - 30% > 25%
extended_mags lvl1 will give a minimum of 1 bullet
extended_mags lvl2 will give a minimum of 2 bullet
extended_mags lvl3 will give a minimum of 3 bullet
Weapon stats now is correct with modifiers.
VIP tab re-named to Premium
Half bullet push power for all guns
Stacking XP medal kills (e.g. double kill, triple kill etc) Is now 4 seconds, no idea why it wasn't that before.
Set a few ranks XP higher, with in turn, higher rewards.
Oh so important color gradients got tweaked, mainly the blue ones.
Disabled the radio (T Equipment)
Alucard has been removed! If you have Alucard in your inventory its now been replaced with Plague Doctor.